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WDF Tag Match Rules

Teams & Life Points

• 2 players per team

• Each player starts at 8,000 LP

• Team total: 16,000 LP

• A team wins only when both opposing players are eliminated

Opening Setup Rounds

• The first 4 turns are played like a standard tag duel

• Each player takes one turn in order to set up their board

• No tagging during these opening turns

Tag Phase Start

• After the 4th player completes their turn, both teams roll a die

• Winning team chooses:

– Which team goes first

– Which player on their team starts

 

From here on, the duel switches to active tag rules

 

Active Tag Rules

• Duel proceeds like a 1v1 duel with tagging

• At the end of each turn before the draw phase the next team can choose to tag in the other team member.

• Only the tagged-in player is treated as the active duelist

 

Targeting Rules

• You cannot attack a player who is not tagged in

• You may use cards or effects that affect a non-tagged player

Hot Tag Rule

• Each team has 1 Hot Tag per duel

• Can be activated during the Battle Phase

• Immediately ends the Battle Phase

• Swap to your tag partner

• New player continues the turn in Main Phase 2

Action Cards

• Each team has 4 Action Cards total

• Teams must assign 2 Action Cards per player before the duel

• Action Cards follow standard WDF Action Card rules

 

Additional Rules

• All decks must follow the standard WDF format & regular banlist

• Team communication is allowed, but only the tagged-in player may make plays

• Ref rulings are final during live events

• both players share a field and a graveyard but with individual monster zones.

Illegal Tag Penalties

An Illegal Tag occurs if:

• A player performs an action while not tagged in

• A tag is attempted outside allowed timing

• More than 1 Hot Tag is used

• A tag is made during the opening setup rounds

• A non-tagged player declares an attack

 

Penalties

• First Offense – Warning + immediate rewind to legal game state

• Second Offense – Team loses 2,000 LP

• Third Offense – Forced tag to the other teammate + skip Battle Phase

• Fourth Offense – Game loss for the offending team

 

Intentional abuse may result in immediate escalation at referee discretion.

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